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AI Insights · Timothy · July 2022

Top 5 Hybridcasual Games in Norway in Q2 2022: Unified Platform Performance

Discover the performance trends of the top 5 hybridcasual games in Norway for Q2 2022, including insights on downloads, revenue, and active users.

Top 5 Hybridcasual Games in Norway in Q2 2022: Unified Platform Performance

The performance of the top 5 hybridcasual games in Norway during the second quarter of 2022 reveals interesting trends in downloads, revenue, and active user metrics. This data, sourced from Sensor Tower, provides a comprehensive look at how these games fared on a unified platform.

Zen Match - Relaxing Puzzle from Moon Active experienced a steady decline in both weekly revenue and downloads. Revenue peaked at approximately $18K at the end of March and gradually decreased to around $8.8K by the end of June. Weekly downloads followed a similar downward trend, starting at 7.2K and dropping to just over 1.1K. Active users also saw a decline from nearly 29K at the end of March to around 17.9K by the end of June.

Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. showed a mixed performance. Weekly revenue decreased from $1.4K at the end of March to about $761 by the end of June. However, weekly downloads saw an upward trend, starting at 2.4K and increasing to 3.3K. Active users remained relatively stable, hovering around the 20K mark throughout the quarter.

Coloring Match by SUPersonic Studios Ltd. had a modest performance in revenue but maintained a consistent user base. Weekly revenue was minimal, peaking at just $63 at the end of March and dropping to $9 by the end of June. Downloads fluctuated, with a high of 4.2K in mid-April and a steady level of around 1.8K towards the end of June. Active users peaked at 8K in mid-April but settled at around 4.1K by the end of June.

Hole.io from Voodoo saw a varied performance with significant fluctuations in downloads and active users. Revenue remained relatively low, peaking at $221 in mid-April. Downloads spiked to 5.9K in mid-April before stabilizing at around 2K by the end of June. Active users mirrored this trend, peaking at 21.5K in mid-April and settling at approximately 11.7K by the end of June.

Race Master 3D - Car Racing by SayGames LTD showed a stable performance with minor fluctuations. Weekly revenue ranged from $282 at the end of March to $303 by the end of June. Downloads were fairly consistent, starting at 1.2K and ending at 1.6K. Active users remained steady around the 8.5K mark throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022